Sam Howels

Portfolio > Tutorials


During the course of my level design work, I have created a number of tutorials to help out the modding community with various aspects of design, from AI to terrain landforms. Click on each of the thumbnails below to view the respective tutorials.


AI Navigation Tutorial

AI Navigation Tutorial

This tutorial will cover how to set up AI navigation with hide and cover points inside Crytek's CryENGINE2, showing the creation of navigation in a basic scene.


AI Smart Objects Tutorial

AI Smart Objects Tutorial

Smart objects are entities in a level that an AI can interact with dynamically; this video guide instructs on how to set these up for use by the AI in a level.


Ambient Noise Tutorial

Ambient Noise Tutorial

A short written guide, this tutorial shows how to set up a vary basic area that contains ambient noise of the designers choice in Sandbox2.


Constraints Tutorial

Constraints Tutorial

This video guide covers how to set up the advanced constraint entity in CryENGINE2, with an example following doors on a shipping container.


Creating Light Beams

Creating Light Beams

An in depth written guide, this tutorial will teach designers how to set up the basic light entities inside Crytek's Sandbox2 with all the lighting bells and whistles.


Creating a Basic Waterfall

Creating a Basic Waterfall

This tutorial will cover all the basic steps in setting up the terrain, vegetation and particles behind the most basic aspects of a waterfall in CryENGINE2.