Sam Howels

About Me


Crymod

Ever since the days of the original Duke Nukem, I have been fascinated with computer and video games, and occasionally enjoyed creating my own gaming experiences, be it on a much smaller scale. Having discovered Crytek's CryENGINE in my mid teens, I began to experiment with the theory behind the design of levels and familiarise myself with the tools used to create them.

28 Months Later Upon the release of Sandbox2, the level editing tool bundled with the release of Crytek's blockbuster FPS title Crysis (powered by CryENGINE2), my interest in design turned from hobby to passion as I set to work creating dozens of small levels to experiment with everything from AI navigation to photorealistic temperate environments. Using Crymod, the informative and community driven official modding portal from Crytek, I gained large amounts of knowledge with community and developer support alike. With the aim to return the favours given by the forums, I set about posting to help others with their level design issues and queries, creating tutorials, and eventually making my way on to the Crymod staff team to aid the community further by developing the modding portal's community driven knowledge base, the CryWiki.

Lightspire A year (and over 300 news posts later), I had moved up the team hierarchy to become the CryWiki Lead and lead moderator. During this time, my work ethic and quality stepped up a notch and I was outputting work ranging from my own levels to scripted gameplay features (which can be found on my portfolio pages), and all the while contributing to the community and Crytek with regular help, news posts and moderation. I had also joined various modifications; the horror FPS mod 28 Months Later based on the cult film series, and the fantasy RPG mod Lightspire, both of which I still contribute to. Recently, I was also employed remotely by Crytek as a Community Representative, bridging the gap between developer and the commmunity by officially running Crymod and providing feedback to both parties to improve the link between the community and Crytek. Hopefully, this site will give you a brief overview of the quality of my work, and I hope to hear from you soon! If interested, my CV/resume can also be downloaded by clicking the link below.


Download My CV